A collaborative prototyping system and boilerplate for design studios to rapidly explore web application design in its native environment.
Queryable
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This project is from around .
Queryable Kensington is a search engine in robot’s clothing. It is a platform for asking a question and sending a robotic agent into the world to find your answer.
Service Design Jam
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This project is from around February 2012.
Organizing the Toronto Service Design Jam, a forty-eight hour sprint to design and prototype a service around local organizations and institutions.
Colour Phone
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This project is from around December 2011.
Exploration of real time colour communication through prototyping and research, building tools for higher resolution emotional communication.
Printable 3D Scanner (WIP)
View case study for Printable 3D Scanner (WIP).
This project is from around October 2011.
Work in progress rotary 3D scanner, designed with openSCAD for the Makerbot 3D Printer and Kinect.
Ambient Interactions
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This project is from around October 2011.
An article exploring ambient sensor networks and human behaviour for the 20th issue of art/design/technology journal, Vague Terrain.
Dirty Little Secrets
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This project is from around September 2011.
Branding campaign built on the Facebook openGraph, set to encourage sharing through ambient context.
Fashion Blog
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This project is from around September 2011.
Glossy magazine style system designed to facilitate the highly visual information foraging behaviours of fashion blog readers.
Bordertown
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This project is from around August 2011.
I created three prototypes in researching border scenarios as part of the Bordertown design studio.
CityLens.es
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This project is from around July 2011.
Psychogeographic running group, exploring the urban environment by reading literature to prime our understanding of the city.
LeyLin.es
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This project is from around May 2011.
LeyLin.es is a geolocative game built in Java/Processing and Python. It was an introduction to programming geolocative game engines.
Young Lions Competition
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This project is from around April 2011.
Point of sale donation mechanism built on RFID technology and behaviour around ease of giving.
Networked tablet kiosks
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This project is from around April 2011.
An educational in-store experience using connected animation across multiple devices to pull the user into the experience.
Kinect Workshop
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This project is from around April 2011.
Ongoing series of workshops on the Kinect, called “Designing With Depth.”
Direct and Ambient Interaction
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This project is from around March 2011.
I spoke at the conference of Society of Environmental Graphic Designers on Direct and Ambient technologies
99 Red Ballons
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This project is from around February 2011.
Nena-themed virtual world installation built with the Kinect, Processing, and Toxiclibs libraries.
Rapid Prototyping lecture
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This project is from around November 2010.
I spoke to students and professors at KMDI on the How and Why of rapid prototyping as a design tool.
Cellphone eCommerce
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This project is from around November 2010.
A new cellphone brand requiring a unique approach to its online Point-of-Sale system.
Project Red Rover
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This project is from around July 2010.
Design research project developing a set of design patterns around locative systems and interfaces for mobile devices.
Handmade Music Toronto
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This project is from around February 2010.
Cofounded Toronto concert and workshop series for instrument inventors and DIY electronic performers.
Monome Video Mixer
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This project is from around September 2009.
Modular video performance tool designed to allow diverse custom performances while retaining practiced skills.
OpenCV Sleep Tracker
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This project is from around August 2009.
An experiment of tracking movement in sleep using openCV based Optical Flow techniques and a modified PS3 eye.