• Tributary
    Tributary

    View case study for Tributary.

    This project is from around May 2012.

    A collaborative prototyping system and boilerplate for design studios to rapidly explore web application design in its native environment.

  • Queryable
    Queryable

    View case study for Queryable.

    This project is from around .

    Queryable Kensington is a search engine in robot’s clothing. It is a platform for asking a question and sending a robotic agent into the world to find your answer.

  • Service Design Jam
    Service Design Jam

    View case study for Service Design Jam.

    This project is from around February 2012.

    Organizing the Toronto Service Design Jam, a forty-eight hour sprint to design and prototype a service around local organizations and institutions.

  • Colour Phone
    Colour Phone

    View case study for Colour Phone.

    This project is from around December 2011.

    Exploration of real time colour communication through prototyping and research, building tools for higher resolution emotional communication.

  • Printable 3D Scanner (WIP)
    Printable 3D Scanner (WIP)

    View case study for Printable 3D Scanner (WIP).

    This project is from around October 2011.

    Work in progress rotary 3D scanner, designed with openSCAD for the Makerbot 3D Printer and Kinect.

  • Ambient Interactions
    Ambient Interactions

    View case study for Ambient Interactions.

    This project is from around October 2011.

    An article exploring ambient sensor networks and human behaviour for the 20th issue of art/design/technology journal, Vague Terrain.

  • Dirty Little Secrets
    Dirty Little Secrets

    View case study for Dirty Little Secrets.

    This project is from around September 2011.

    Branding campaign built on the Facebook openGraph, set to encourage sharing through ambient context.

  • Fashion Blog
    Fashion Blog

    View case study for Fashion Blog.

    This project is from around September 2011.

    Glossy magazine style system designed to facilitate the highly visual information foraging behaviours of fashion blog readers.

  • Bordertown
    Bordertown

    View case study for Bordertown.

    This project is from around August 2011.

    I created three prototypes in researching border scenarios as part of the Bordertown design studio.

  • CityLens.es
    CityLens.es

    View case study for CityLens.es.

    This project is from around July 2011.

    Psychogeographic running group, exploring the urban environment by reading literature to prime our understanding of the city.

  • LeyLin.es
    LeyLin.es

    View case study for LeyLin.es.

    This project is from around May 2011.

    LeyLin.es is a geolocative game built in Java/Processing and Python. It was an introduction to programming geolocative game engines.

  • Young Lions Competition
    Young Lions Competition

    View case study for Young Lions Competition.

    This project is from around April 2011.

    Point of sale donation mechanism built on RFID technology and behaviour around ease of giving.

  • Networked tablet kiosks
    Networked tablet kiosks

    View case study for Networked tablet kiosks.

    This project is from around April 2011.

    An educational in-store experience using connected animation across multiple devices to pull the user into the experience.

  • Kinect Workshop
    Kinect Workshop

    View case study for Kinect Workshop.

    This project is from around April 2011.

    Ongoing series of workshops on the Kinect, called “Designing With Depth.”

  • Direct and Ambient Interaction
    Direct and Ambient Interaction

    View case study for Direct and Ambient Interaction.

    This project is from around March 2011.

    I spoke at the conference of Society of Environmental Graphic Designers on Direct and Ambient technologies

  • 99 Red Ballons
    99 Red Ballons

    View case study for 99 Red Ballons.

    This project is from around February 2011.

    Nena-themed virtual world installation built with the Kinect, Processing, and Toxiclibs libraries.

  • Rapid Prototyping lecture
    Rapid Prototyping lecture

    View case study for Rapid Prototyping lecture.

    This project is from around November 2010.

    I spoke to students and professors at KMDI on the How and Why of rapid prototyping as a design tool.

  • Cellphone eCommerce
    Cellphone eCommerce

    View case study for Cellphone eCommerce.

    This project is from around November 2010.

    A new cellphone brand requiring a unique approach to its online Point-of-Sale system.

  • Project Red Rover
    Project Red Rover

    View case study for Project Red Rover.

    This project is from around July 2010.

    Design research project developing a set of design patterns around locative systems and interfaces for mobile devices.

  • Handmade Music Toronto
    Handmade Music Toronto

    View case study for Handmade Music Toronto.

    This project is from around February 2010.

    Cofounded Toronto concert and workshop series for instrument inventors and DIY electronic performers.

  • Monome Video Mixer
    Monome Video Mixer

    View case study for Monome Video Mixer.

    This project is from around September 2009.

    Modular video performance tool designed to allow diverse custom performances while retaining practiced skills.

  • OpenCV Sleep Tracker
    OpenCV Sleep Tracker

    View case study for OpenCV Sleep Tracker.

    This project is from around August 2009.

    An experiment of tracking movement in sleep using openCV based Optical Flow techniques and a modified PS3 eye.